Thursday, July 28, 2016

Regarding My Final Presentation

            Hello. This is the last blog post for our group!

            As for my final presentation, I told about the imaginary NGO that I made.
            First of all, I summarized the Survey Monkey results that I posted bellow. 21 people replied to our survey. About 70% was from female Japanese students. Many of them said that anime violence doesn't usually lead people to become aggressive and we should respect freedom of expression. They also mentioned that separating fiction from reality and education regarding violence are important to deal with the worst problems. In addition, most of the respondents agreed with me that such anime programs help to raise people's awareness regarding universal themes. I think these results tend to be positive and it leads to my imaginary NGO.

            As for my imaginary NGO, the name is "Animated Uniality". The word "uniality" is made of "unity" and "reality" which I made it for myself. The general outlines are as follows.

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            The main theme is to make use of anime programs with violent scenes. That is, our mission is to provide proper understanding regarding violent anime without prejudice since it include important themes like "What is justice?" or "What is human?". Therefore, we would like you to think about realizing the real important messages of such programs and thinking such issues as your own problem in the real world.
            As for our concrete project, we will hold many events to discuss how we can make anime programs suitable for people as a good educational material. To be specific, we will discuss how we can learn from some universal themes in mainly midnight anime, which is for teens and adults since it includes some violent scenes. These events are kinds of promoting philosophical and psychological thinking. I think there are few NGOs regarding anime, so I think it would be very challenging but very exciting if this kind of NGO really exists.

           As for our discussions, members choose some specific themes to discuss with other participants. After that, we appoint some members to become so-called "theme leaders". Other people including none-members who join our events) can get general information from leaders regarding their assigned themes. It is the theme leaders' responsibility to manage both tasks and people and to promote their own themes using blogs and SNS posts. I think it is effective for many members to practice encouraging their leadership. Leaders and themes are changed each month so that many members can enjoy our projects as theme leaders.
 
          As for unique promotions regarding media, we hold a contest each month which each groups compete in showing academic results based on discussing and researching for each universal themes. Then, such groups contest in the weeklong vote. Voters can be everybody who are interested in their activities. Finally, we will choose the highest award and recipients of awards can make a special promotion video for their activities by cooperating with amateur illustrators.
 
         Not only we do fund-raising but also we collect membership fees. Furthermore, we collect special ones called ''Willing to vote! fees'' when we hold a contest each month, so participants can vote for several theme groups as investors.

※This imaginary NGO is only for class. It doesn't exist in the real world.
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Most of the audiences rated my work highly since my plan was very concrete. I was also glad to hear that there were few misunderstandings regarding this topic. I think many of them wondered how I would combine "universal themes" with violence problems for my NGO, but I think I made a successful presentation. One of the audiences even commented that my ideas were coherent and clear, so I thought my efforts were rewarded.

Thank you for reading! :)

Thursday, July 14, 2016

Survey Summary

     As I mentioned earlier, I made  survey regarding this topic, so I'd like to summarize what I found out from the results.
     So far my respondents are mainly female Japanese students, so it seems that many of them attach great importance on Japanese voice actors (including me!). It's very interesting that about a half claims that anime violence doesn't  leads people to become aggressive, and we should respect freedom of expression (including violent scenes).

Answers Regarding the Remaining Inportant Questions

     From now on, I'd like to pick up some of the important questions since my project is coming to an end.

9. How can we deal with the worst points of anime violence from the psychological point of view? (grotesque depictions, brutal deaths etc.)

    In my opinion, as I mentioned earlier, we should choose our appropriate time slots so that we can escape from risks regarding encountering violent scenes. Since such images are spreading through the Internet, there is no choice but to learn self-guarding. In addition, we should think not only about ourselves but also about our friends and acquaintances. That means, we should be careful not to "spread" the bad influences of such scenes. This is especially important for parents who are used to watch anime including violence which is immoral.

14.    Do anime programs contribute to raise people’s awareness concerning universal issues?

   In my opinion, some of them are good educational materials because we can feel the reality of our world through our favorite characters' actions. It's kind of a mixed reality, so it is pretty interesting to think about our own problems too. On the other hand, such programs stress crual incidents like crimes and it is sometimes stressful to watch them. Therefore, we should be aware of that there are both positive and negative points as I wrote above.

15. How can we think such controversial issues as our own problem in the real world?

  I think many psychologial, philosophical and environmental problems are familiar to our ordinary lives. Self-analyzing such fundamental issues lead us to realize the real meanings of life. I think it is a very good opportunity for especially youths to go through these proper steps by watching anime as a hobby. In addition, many great Japanese voice actors help us to empathize with their characters. In this way, Japanese anime inspire us to think about the world and ourselves from verious points of view.

Tuesday, July 12, 2016

Regarding Questions 5 and 6

5.   What kind of violent scenes which lead people to be extremely shocked?

       There are some brutal deaths regarding recent anime programs. "Attack on Titan" is a good example. Many characters are either eaten, smashed into trees or  stamped by titans. In addition, one author says that last episodes often include shocking endings. These scenes may surely cause negative feelings, and the key word is "reality".
        To be specific, since drawing techniques are improving, many viewers tend to watch programs with detailed pictures. These techniques give highly realistic and smoother motions, and this is why Japanese anime is so famous around the world. Ironically, however, when it comes to violent and grotesque scenes, "highly realistic" bloody scenes dominates our TV screens. Furthermore, I think there is a trend to emphasize many cold fish and blank-faced characters who attacks someone. In this way, people usually feel very scared to watch anime including such scenes, which are mainly broadcasted during midnight.

6. What are the differences between anime violence and such scenes in live-action movies/dramas?

     The first key point is regulations. Movies including both anime and live-action ones are regulated at theaters, for example, by R-rating. As a matter of fact, however, the scrutiny of posting some anime programs on the Internet is much looser than those of live-action movies and dramas. Therefore, there are many opportunities to encounter anime with violent scenes.

<APA Bibliography>
・LAMARRE, T. (2010). The Rebuild of Anime [Abstract]. The Rebuild of Anime, 5. Retrieved July 7, 2016, from http://www.jstor.org/stable/41510978?seq=1#page_scan_tab_contents
 
・Luis, P. G. (2009). FANSUBBING ANIME: INSIGHTS INTO THE ‘BUTTERFLY EFFECT’ OF GLOBALISATION ON AUDIOVISUAL TRANSLATION [Abstract]. FANSUBBING ANIME: INSIGHTS INTO THE ‘BUTTERFLY EFFECT’ OF GLOBALISATION ON AUDIOVISUAL TRANSLATION, 14. Retrieved July 7, 2016, from http://link.springer.com/chapter/10.1057/9781403983084_4
 
・Philip, B. (January 2006). 100 Anime [Abstract]. Retrieved July 7, 2016, from http://www.citeulike.org/group/7712/article/3658431

・Susan, J. N. (Desember 2005). Anime from Akira to Howl's Moving Castle: Experiencing Contemporary Japanese Animation. Retrieved July 7, 2016, from
hl=ja&lr=&id=UnuLCwAAQBAJ&oi=fnd&pg=PR1&dq=anime+live-action&ots=by0_Kb-Fba&sig=qFhjJqvlQ6tBRgoV5xp6BV_mQ6U#v=onepage&q=anime%20live-action&f=false

 
 

Thursday, June 30, 2016

Reply to our survey!!

Hello! I made a questionnaire using Survey Monkey regarding 15 questions that I posted below.
I'm very excited to read your answers and sharing opinions!
Thank you for your help :)

URL→https://jp.surveymonkey.com/r/TJR97ZD

The word 次へ means "next" in Japanese.
Somehow I cannot change into English lol

Wednesday, June 29, 2016

Regarding Questions 3 and 4

3. How far should we respect freedom of expression regarding anime scenes?

       This is a very  controversial one because people have their own points of view and it's difficult to compare them with many types of programs. It is very interesting that one journal says many of violent scenes in anime reflect youth's desire to mentally "reborne" or "metamorphosis". In this way, there are resources that mentions anime from psychological points of view. Based in such research results, I also thought how we can think about freedom of expression regarding anime. First, it would be better for people to scan controversial scenes on their own and judge them whether he/she can respect it as freedom of expression. Second, please don't forget to think "why" you didn't choose some anime including particular scenes. This will lead to deepen your understanding not only anime violence but also freedom of expression in general, seeing anime as a kind of art.

4. How do people  usually react towards anime violence? (feel scared, no reaction etc.)

      Most people are scared at first. However, recent anime fans are so used to such scenes, they may think violence as a natural occurrence. This is the most dangerous point; people get used to anime violence. I assume that this may be one of the reasons many people have prejudices against anime fans as I mentioned in the previous posting. However, as a matter of fact, we are living in an age that we often encounters violence through not only anime but also TV dramas and movies. In my opinion, getting used to such scenes may ironically become a protection to mentally "survive". As a result, being scared is becoming a memory of the past for some anime fans.

<APA Bibliography>

・Kern, A. L. (Ed.). (2016, November 1). The Anime Paradox: Patterns and Practices through the Lens of Traditional Japanese Theater by Stevie Suan (review). The Journal of Japanese Studies, 42, 156-161. Retrieved June 27, 2016, from https://muse.jhu.edu/article/609396/summary

・Natsume, F. (n.d.). Japanese Manga: Its Expression and Popularity. Retrieved June 27, 2016, from http://www.accu.or.jp/appreb/09/pdf34-1/34-1P003-005.pdf

・Cubbison, L. (Ed.). (2015). Anime Fans, DVDs, and the Authentic Text. The Velvet Light Trap, 56, 45-57. Retrieved June 27, 2016, from https://muse.jhu.edu/article/192928/summary

・Binti, I. S., Sallehuddin, & Binti, F. I., Omar. (2011). THE PERCEIVED IMPACT OF ANIME ON SCHOOL (Unpublished master's thesis). Kolej Universiti Islam Antarabangsa Selangor. Retrieved May 31, 2016

Thursday, June 23, 2016

Debate on anime violence: As a over protective father who agrees on Ban

 Hello, few weeks ago I did a presentation regarding anime violence as an over protective father. For sake of debate, I argued why violence in Anime is bad and should be banned.

 As little children are prone to actions around them, some maybe provoked and might get a bad idea from watching a violent anime. Maybe they might jump off from a building, or might use a knife and pretend they are some chosen hunter, and so on.

 I do have to note that a teenager from Russia jumped off from a building because his favorite character died.

 Also a Japanese studies revealed that middle and high school students "felt" that they are more prone to violence because of anime.

 The conclusion is that anime may have an effect on children and might become violent.

 
Citations:
 Webb, Sam. "Russian Teen Leaps from Apartment Block after Seeing His Favourite Japanese Cartoon Character Die on Television." Mail Online. Associated Newspapers, 2012. Web. 22 June 2016. 

 "青少年とテレビ、ゲーム等に係る暴力性に関する調査研究." の概要.(Result of study on relationship between youth and TV, games and other violence.) N.p., n.d. Web. 22 June 2016.